MK — Funscript-Compatible Devices

HaptiQ supports 1 MK devices for real-time funscript synchronization.

Frequently asked questions

Does HaptiQ work with MK devices?

Yes. HaptiQ supports 1 MK device in its index. A funscript is device-agnostic, so the same motion file plays on any of them.

How do MK devices connect to HaptiQ?

All 1 MK device connect through Intiface Central (Buttplug.io) rather than directly from the browser, because they use usb transports a browser cannot reach.

Do I need Intiface Central for MK?

Yes, for all 1 MK device in the index. They use a transport a browser cannot open directly, so Intiface Central (Buttplug.io) sits between HaptiQ and the hardware. Install it on the same machine, connect the device there, and HaptiQ drives it over a local WebSocket.

Which browsers work with MK devices?

Any modern browser, including Safari and Firefox. No MK device here depends on Web Bluetooth.

What kinds of MK devices does HaptiQ support?

The index covers estim machine (1). HaptiQ maps the vertical motion in a funscript onto whatever actuation each one provides, so scripts written for other hardware still play.

Can I generate a funscript for a MK device from my own video?

Yes. Upload a video or paste a link and HaptiQ's motion analysis produces a .funscript you can play on any MK device or export for another player. Large files upload in parts, so multi-gigabyte VR video is supported.

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