HTC/Vive — Funscript-Compatible Devices

HaptiQ supports 1 HTC/Vive devices for real-time funscript synchronization.

Frequently asked questions

Does HaptiQ work with HTC/Vive devices?

Yes. HaptiQ supports 1 HTC/Vive device in its index. A funscript is device-agnostic, so the same motion file plays on any of them.

How do HTC/Vive devices connect to HaptiQ?

All 1 HTC/Vive device connect through Intiface Central (Buttplug.io) rather than directly from the browser, because they use usb transports a browser cannot reach.

Do I need Intiface Central for HTC/Vive?

Yes, for all 1 HTC/Vive device in the index. They use a transport a browser cannot open directly, so Intiface Central (Buttplug.io) sits between HaptiQ and the hardware. Install it on the same machine, connect the device there, and HaptiQ drives it over a local WebSocket.

Which browsers work with HTC/Vive devices?

Any modern browser, including Safari and Firefox. No HTC/Vive device here depends on Web Bluetooth.

What kinds of HTC/Vive devices does HaptiQ support?

The index covers game controller (1). HaptiQ maps the vertical motion in a funscript onto whatever actuation each one provides, so scripts written for other hardware still play.

Can I generate a funscript for a HTC/Vive device from my own video?

Yes. Upload a video or paste a link and HaptiQ's motion analysis produces a .funscript you can play on any HTC/Vive device or export for another player. Large files upload in parts, so multi-gigabyte VR video is supported.

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